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Darkest dungeon class
Darkest dungeon class









The only downsides to this party are, again, that sometimes the odd speed calculations will screw you over and your second slot Highwayman will go before the first slot, and the group is relatively squishy. The two Highwaymen simply shuffle one another back and forth with Point Blank Shot, while the Occultist and Bounty Hunter use Daemon's Pull and Come Hither to pull desireable targets to the front, or help focus down heavy targets with Vulnerability Hex and Collect Bounty.

darkest dungeon class

This group is exceedingly simple to use compared to the above and still synergizes well. Occultist | Bounty Hunter | Highwayman | Highwayman In either case the team still works great as long as you remember two rules: Lunge only when Leper is in first, and Duelist's Advance only when Grave Robber is in second. Of course sometimes you won't have the right quirks or trinkets to get everything working so fluidly.or you will, but the random modifier applied to speed will make everyone move out of order. If Duelist's Advance isn't used, Grave Robber can throw out a stun and push to third with Shadow Fade, giving her access to Lunge on the third turn if it's really necessary. Highwayman has the option of using Grapeshot Blast to pick off weakened targets, Pistol Shot a single stronger target, or use Duelist's Advance to push Grave Robber to the third slot for a second Lunge. If the battle goes into a second round, there are a couple ways to proceed. Grave Robber follows up with a Lunge against the largest remaining threat whilst Vestal will keep everyone's health topped off, throw out Dazzling Light for a stun, or hit anything stubbornly clinging to life with Retribution. Highwayman leads with Point Blank Shot, pushing Leper to the front who uses either Hew or Chop depending on the number of available targets.

darkest dungeon class

Basic stuff, and I only mention it first because the Leper NEEDS the accuracy from those camp skills. This'll bring up Leper's accuracy to an acceptable level, give the Highwayman a bit more power, and make surprise attacks almost non-issue. Grave Robber | Vestal | Leper | Highwaymanīefore the battle tactics, here's what I use at camp: Highwayman uses Clean Guns and Bandit Sense, Leper uses Reflection, Vestal uses Bless on Leper, and Grave Robber uses Night Moves.











Darkest dungeon class